Yoshi's Cookie

Yoshi's Cookie - Nintendo, 1992, 1993 - Licensed from Bullet Proof Software

Title Title

Like Wario's Woods, Yoshi's Cookie was one of the few games to be released simultaneously for the NES and SNES (there is also a GameBoy version of this game). Also like Wario's Woods, it's a puzzle game starring Mario characters. Mario and Yoshi don't actually play much of an active role in this game, but they do make their share of cameo appearances. In the NES version, Chef Mario is in charge of moving the cookies around, while both Mario and Yoshi work together in the SNES version to manipulate the cookies. They both star in each game's cut scenes.

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The game is easy to learn once you train your eyes to spot nearly-complete rows of cookies. You start off with a "grid" of cookies, which you must clear from the board to move to the next level. Regardless of how long a row or column is, you need to line up a complete row/column of the same cookie and it will disappear from the board. This means that if your grid is 5 cookies wide, you'll need to get five of the same cookie going across to clear it. More cookies will appear from both the top and right sides of the board, which is helpful if you don't have enough of the same cookie to fill an entire row or column.

There are six different kinds of delicious-looking cookies in the game: Red Jelly Hearts, Orange Jelly Flowers, Red Cheesecake Diamonds (Green in the SNES version), Brown Chocolate Checkerboards, Tan Sugar Donuts, and the bonus Yoshi Cookies. Yoshi Cookies only appear after you've cleared five rows of one type of cookie. These act as a wild card cookie in "Action" mode, and a means of attack in "VS" mode.

menu menu

Like many puzzle games, you're given the choice of puzzle speed, starting level, and background music.

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Yoshi's Cookie offers several modes of play. First there's the "Action" mode (simply called "1P" in the NES version), in which you complete levels in order. After completing 10 stages, you are treated to a small cut scene of Mario and Yoshi chasing after cookies. The Action mode isn't necessarily "hard", but when the cookies start appearing faster and faster from the sides, it can be difficult to keep up with the increased row/column sizes. If you manage to clear most of the cookies right away, you can complete levels easily. If you fall behind for even a second, the cookies will soon get out of control on the later levels.

VS VS mode

"VS" mode pits you against another human player in the NES version. The SNES version allows you to play against the computer as well. In VS mode, you seek to gain points by clearing the most cookies from a 5x5 grid that never expands. Every row you clear adds another point to your gauge and also wins you a Yoshi Cookie - match a row of these and you can invoke whatever "effect" is listed at the top of your screen. The effects range from adding or subtracting player points, controlling a player's screen ("Slave"), putting a block over most of a player's field ("Blind"), or scrambling a player's cookies for several seconds ("Panic"). This is especially vexing as you must complete a row of any kind of cookie before the fuse burns out (or the timer runs down, on the NES version). Slave or Panic will mess up the rows you were building, and the timer keeps running if Blind is placed on your screen. Be careful - check the top of the screen before you match the cookies. You can wind up Panic-ing yourself by mistake if you're not careful! If your opponent fills up their gauge before you, or if you run out of time, you lose the VS match.


The VS mode has a few functional gameplay differences in the SNES version, the most obvious being the ability to select a character: you can choose to be Mario, Yoshi, Peach, or Bowser. The character you select will determine how effective your "attacks" are (how long do the effects of the Yoshi Cookies last?) Peach's skills are skewed horribly low, so I'm guessing you're only supposed to choose her if you're playing against a player at a much lower level than you are. Yoshi (as the title character) has high stats all the way around, so he's good for beginners.

Puzzle World Map

The SNES version (but not the NES version) offers a "Puzzle" mode which requires you to solve a specific grid of cookies in a limited number of moves. While the first rounds are very easy, the later levels can be tricky and will require some trial-and-error, not to mention the ability to see ahead a few steps. Upon solving each "world" (10 levels) of puzzles, another section of a world map will be revealed.

End Closeup

The SNES version uses many backgrounds and sprites directly from Super Mario World. The cookies are much more detailed, and the diamond-shaped cookies have green filling rather than red (which makes them easier to spot). Although the fundamental gameplay is exactly the same as the NES version, this version takes advantage of the 16-bit hardware and provides more detailed cutscenes and better music (although the songs and scenarios of the cutscenes are nearly identical). The game start animation is very different between both versions.

End End

Overall, this is a fun, addictive puzzler featuring uniquely-shaped pieces. Enjoy playing with Yoshi, but make sure you have some cookies of your own in the house. This game just might make you hungry for some!

Tetris DS's "Puzzle" mode features sprites, backgrounds, and music from the NES Yoshi's Cookie, although some of the graphics have been spiffed up.

Yoshi's Cookie
NES cartridge (US)

Yoshi's Cookie
NES Box & Instruction manual (US)

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